You get access to 4 Powers (is made available by game owner) to potentially boost the performance of your fantasy team;
You can only apply and use one Power in a trading window;
You can use each Power up to a maximum of times as listed below;
Each Power is only applicable on the points scored by your fantasy team (players) during the upcoming gameweek (lockout period) after the Power has been applied (used) by you;
Once the lockout period ends, the Power is deemed to have been used.
Power | Limit | About |
Triple Cap | - | Your captain points are tripled instead of doubled for the upcoming gameweek. |
Dealer | - | Buy an additional trade by giving up 50 fantasy points from your teams overall points. |
12th Man | - | Pick an extra player for your team for the gameweek, outside of your Team Salary Cap. |
Flipper | - | Change your entire team without making use of your 20 allocated trades (11 free trades). |